1. Overview

Every iPhone and iPad comes with a full set of assistive technology. A blind person can use VoiceOver, the built-in screen reader. A person with a tremor can use Voice Control or Switch Control. A person with low vision can make text much larger, zoom the screen or invert its colours. None of this needs extra software.

These features only work in your app if your app works with them. VoiceOver can only speak a button if the button has a name. Larger Text only helps if your text grows with the setting. So the first step is to know what people use, and how they use it.

This lesson tours the features in three groups. First come the features for seeing the screen differently. Next come the features for people who touch the screen less, or not at all. Last come the display and motion settings that every app should follow. The later lessons in this module show the code behind each one.

Standards covered: EN 301 549 V4.1.1 clause 4 (functional performance), clauses 11.2.1.1, 11.2.5.3, 11.5.2 and 11.7 · WCAG 2.2 Levels A and AA as applied to software through the W3C's WCAG2ICT guidance · European Accessibility Act Annex I Section III(c) (mobile applications) · Apple Human Interface Guidelines: Accessibility.

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You have read the free preview of How people use iPhone and iPad accessibility features in Module 5: iOS accessibility. The full lesson, its knowledge check and the module certificate come with a plan, bought here on the web.

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Free with no account: the first lesson, Why accessibility, and who it is for, the European Accessibility Act flashcards and the overview of every lesson.

Sources